Lucky Star: Comedy of the Mundane
Intro & Summary:
Goofy space cadet girl Konata Izumi watches anime and manages to pull of decent grades without really studying. She befriends three girls. Kagami and Tsukasa are twins, Kagami being the older and more serious one. Miyuki is the "Mary Sue Senpai" or princess-type character, perfect, smart, charming, and of course, rich. The cool thing about Miyuki is that she's humble and nice, unlike examples of this type in other anime who have haughty attitudes. The show is 'slice of life' in that it's mostly about the comedic potential of certain everyday situations. Lots of Seinfeldian conversation.
There's also a show within a show, the Lucky Channel, which features pink-haired Akira Kogami, whose schtick is that she goes back and forth between her fake, charming, cutesy, energetic stage persona and her real self, who is bitter and cynical. This may be a comment about the fakeness of pop culture in general.
Manga by Kagami Yoshimizu
Games, Light Novels, Sequel Manga
When I say 'slice of life' a lot of people might think 'watching paint dry'. But it's really just similar to the non-action, non-sequential episodes in My Little Pony: Friendship is Magic. You get to be with the characters doing things that, while not particularly exciting by themselves, can be fodder for conversation, exploration, and imagination. It's a process of learning to watch fictional characters deal with everyday problems. And that feels good. No, the question of how to eat a choco-cone isn't that important to the whole of humanity. It's not like a question about who should have political power or how to tell a simulation from reality.
But what if I told you it was about the meaning of life, in a way? I'm skeptical that life has grand meaning, in the sense of anything permanent that will outlive humanity, the star we get energy from, and the entire universe. But we have microcosmic meaning. Meaning to ourselves and to the people around us. That's to me what Lucky Star is about, finding the deeper meaning of everyday things. Discovering how different people might approach crane games, for example. Or learning how peoples' upbringing and personality might impact the way they eat certain foods. Those are small things to talk about, but they are something to think about. Micro-meaning-making!
At any rate, this show is a delight.